On this week’s Nintendo Indirect, Nintendo announced that they are soon going to release Super Splash Bros., a game in which all the Nintendo characters go to the beach and play in the sand. Nintendo is hoping this will revitalize sales of their Wii V system.
Michael Gray tells us all about Nintendo’s latest big announcement. Read the whole article on GameCola!
I don’t ask for much out of an adventure game. Give me a vaguely coherent plot, a functional interface, a sense of what to do next, and constructive feedback about my actions—honestly, this is like asking for a car with a discernible front and back end, a steering wheel that moves when you turn it, a gas pedal that isn’t hidden in the trunk, and lights on my dashboard that display icons of unbuckled seatbelts and gas pumps instead of Morgan Freeman and apple pie. Is this really too much to ask?
No. For what might be the first time in adventure game history, no, that is not too much to ask. And we have Space Quest: Vohaul Strikes Back to thank for that.
Welcome to “Inside the Guide”, the column that gives you a behind-the-scenes look at writing videogame walkthroughs. This month, I decided to tackle the game Garfield Tycoon for iOS. In this game, just like in real life, Garfield openly attempts to make a fortune through aggressive merchandising.
Michael Gray discusses mathematics and walkthrough writing in this edition of Inside the Guide.
On the post-10th anniversary of an existing review for Metroid Fusion (wow, there’s really a review on GameCola that’s 10 years old?), I wanted to take it upon myself to offer a proper review of the game, since the existing one by Aaron Waters is a childish display of fandom disappointment that would barely qualify for GameFAQs.
Read the full review on GameCola. Not safe for work!
Personally, I love rhythm games. Rhythm games are, basically put, videogames that test your sense of rhythm. I’ve learned recently that there are actually a lot more rhythm games out there than I thought. But, in case you’re one of the people who isn’t aware, these games come in many different variants besides the popular DDR and Instrument Hero. My personal favorite of the bunch is Rhythm Heaven for the Nintendo DS.
Fallen London is an action-based browser game with RPG elements, a quirky story, subtle monetization, and very rewarding gameplay. Like many Facebook RPGs and browsers games of the early millennium, you operate with actions being your currency. Many of the story options take one point or more, and lead you through various tests to determine your success in that story. The metric for success is your qualities—with the four main ones representing your personal capabilities, and others representing more abstract concepts or functions. Leveling your qualities grants you access to new stories or quests, and even your negative qualities can provide you an advantage in a pinch! It’s a very interesting sort of gameplay, and it keeps me coming back looking for the next new quality I’ll find!
Postal 2 is a first-person adventure set in the town of Paradise, Arizona. You play as “The Postal Dude”, a man living low after his previous endeavors which left him on the verge of a mental breakdown. Now just trying to live a decent, law-abiding life, he finds the temptations of a town such as Paradise are just too much, and said vices draw him back into the realm of madness. The general goal each day is to complete chores. For example, on Monday you need to collect your paycheck, cash your paycheck, and get some milk. You can, of course, do all of these things as a law-abiding citizen, or you can complete them as an anarchist. For example, instead of cashing your paycheck, you could rob the bank vault. If you don’t want to pay for the milk, you could try leaving the store without it.
Was Postal 2 deserving of all the controversy? Matt Jonas let’s us know what he thinks in this review. Don’t read this one at work!
Alas! I’ve returned with—what’s this?! Another terrible Japanese iOS dating sim?! That’s right, everyone! It’s My Sweet Body!…guard.
But, don’t worry! It’s not ninjas or anything crazy like that this time! Instead, the game has a much more reasonable plot that involves the main protagonist suddenly being attacked in the middle of the street and rescued by a girl who’s actually a boy and the getting picked up by a helicopter that just casually lands on the sidewalk and is being flown by a bunch of hunky bodyguards who later inform her that she is the daughter of Japan’s newest prime minister who also happens to be the youngest prime minister ever and because of his young liberalness is the target of much opposition in the form of terrorists who somehow knew that the protagonist was the prime minister’s daughter before she even knew and decide to target her instead of the prime minister.
And that’s not a spoiler, because this all happens in the first minute or so of the game.
Ahh, the great outdoors. Cub Scouts was a lot of fun for a young, beardless Mark Freedman. Great activities, nature hikes, chow lines. Cub Scouts taught me a lot about interacting with others and appreciating life. My first time away from home for a long time was hard on me, though. It was actually only a 3 night, 4 day trip, but I remember having a hard time coping with being away from home. I remember sitting at the dining hall, and I was in some trance. I was somehow whisked away back home, and then when someone came to say something to me, I was instantly teleported back to reality of Broad Creek camp.
Most people’s memories of summer camp probably don’t involve videogames. Mark Freedman’s story is a little different…
I was at the local library the other day, when I saw a copy of Miles Edgeworth: Ace Attorney: Investigations: The Manga: Volume Three: Colon Overload. It’s a comic book based on the 2010 Phoenix Wright spinoff where famous lawyer Miles Edgeworth does absolutely no legal work whatsoever.
Has game-related media ever been good? Michael Gray reviews Volume 3 of the Ace Attorney Investigations manga on GameCola.
Just send an email to firstname.lastname@example.org! If you want to send a review, fanfiction, or commentary, you can send your submission as a Word document, Open Office document, text file, or just write it in the body of the email. Whatever works best for you, we should be able to figure it out. We also accept pictures and have played fan audio on the podcast, although we don’t generally accept fan video for the GameCola YouTube channel. If you want to upload a video to your own channel and submit a link, though, we can make a post about it in the Fan Submissions section.
As for the content, we do try to keep to our tag line of “Gaming Outside the Mainstream”, so there’s a possibility that we’ll turn a submission down if you submit a review of something like Super Mario Bros. 3 or Halo. We’re a little more lenient on the fans than on the staff, though, so as long as you avoid the world’s most popular titles, you should be fine. We’ll also do some proofreading before publishing, so while we ask that it’s written in reasonable English, don’t worry about it having to be perfect.
I think that covers most of it! We’ve actually been working behind-the-scenes to put up a page with submission guidelines. When that’s completed, we’ll be sure to post a link here on Tumblr so anyone who’s interested can check it out. Until then, feel free to send Jeddy an email!